
This is one of those posts. I really don’t know if I’m “right”, “wrong”, or somewhere in the middle but I’m writing it on instinct. It was over four years ago when I received my coveted box of IDEO Method Cards. I devoured them. I instantly fell in love with them. They’re so smart—they’re almost sexy.
And now I wonder if that’s an issue.
Fellow CMer Matthew Milan and I had a short but kinetic phone call recently regarding his experience at the IA summit. I wish I were there. We talked about at least 50 things in five minutes and between my following of the summit on Twitter and Matthew’s first-hand account—I began to connect the dots from what seems to be an emerging pattern. Jared Spool was there and did a talk he called “Journey to the Center of Design”. In it, he makes a bold statement that User Centered Design doesn’t work and never has. But I’m really more interested on his take about process leading to design dogma and how dogma in design isn’t always a good thing. Though I wasn’t there for the talk, it seems like the spirit of it is to question using process and methodology while sacrificing more intuitive measures in the process. Jared points out that “vision” “feedback” and “culture” as the foundation to cultivate informed design solutions.

(Journey to the Center of Design: Jared Spool)
I really think he’s on to something. And I wonder if we even need to challenge ourselves further in this vein. Back to the method cards, the user experience community has embraced tactics like this as a sort of set of commandments (dogma?). There’s good reason for it—methods such as shadowing, paper prototyping and day in the life do actually work. But the question that we have to ask ourselves is are we still allowing enough space for good ol’ fashioned creativity in the “process” of using “methods”?
I can’t tell you how many times I’ve been in sessions where the wall has been plastered with sticky notes, arranged, re-arranged as if there where some kind of black art or science behind it. To be honest, while I’m engaged, there are times where the session ends and I ask myself “have we come closer to a creative solution to this problem”? In Matthew’s “fighter pilot” presentation, again I felt the pattern emerging. Matthew talked about speed, agility, synthesis. The ability to quickly process and adapt to your environment—to engage your opponent and overcome them through maneuvers and often times improvised solutions calculated in micro seconds.
The first question I asked myself was this. Could a fighter pilot boil down how they functioned into a neat and tidy set of methods? I doubt the answer is yes. I’m not prepared to throw out the baby with the bathwater on this one. Methods are important. They serve a purpose. I believe in using tools like personas to help constituents empathize with the end user. I also believe if we are going to use methods—they have to inform the design.
The risk that I am pointing out here, (in the event that I need to be more direct) is that while methods can inform design solutions, we can all become so enamored with the process of working with them that we can lose sight of why we use them in the first place. In addition to using any methods, whether the be card sorting or creating smart diagrams we need to leave enough room for the intangible. When was the last time you made a design decision on “instinct”? A trained fighter pilot with ample experience has good instincts. My guess is that the same applies to designers, user experience professionals and other disciplines.
If we are to challenge the dogma of process, then it’s worth thinking about how we incorporate methods into our toolkits. They are tools after all and not the end solutions. They are a means to an end. I personally think there is a lot of innovation happening in the entrepreneurial space. From the people who gave us You Tube to small businesses that are using the Web to replace bulky distribution channels. Jared’s presentation itself can be viewed on Slideshare, one of my favorite of the “2.0″ services that allows us to easily upload and distribute ideas. It’s worth thinking about the creative process behind a utility like this. Did the use many of the formal methods some of us have fallen in love with? What was the “process” like?
I really don’t believe that methods themselves will become the new “waterfall”—a process that never really worked and is fast becoming irrelevant. But I do wonder of there is a real danger of losing sight of the end experience through the seduction of smart methodologies. Maybe it’s time to ask yourself if you feel like you are engaging in an act of creativity each time you design a solution. If you say “yes”, then you’ll need to leave room for some “informed fuzziness” as well as a little “structured chaos“. At least that’s my gut feeling.
-
http://instone.org/ Keith Instone
-
http://www.thinkfrog.org patrick prote
-
http://www.experiencingdesign.blogspot.com Rishi
-
Chris Chandler
-
http://www.whitneyhess.com/blog Whitney Hess
-
http://www.criticalmass.com/ David Armano
-
http://engineerswithoutfears.blogspot.com/ Matt Moore
-
http://www.shipsbiscuit.com/ Mike Laurie
-
http://www.criticalmass.com/ David Armano
-
Dave
-
http://www.criticalmass.com/ David Armano
-
http://mmilan.typepad.com Matthew Milan
-
http://www.criticalmass.com/ Dave Robertson
-
http://mmilan.typepad.com Matthew Milan
-
http://darmano.typepad.com David Armano
-
betaBonnie
-
http://citrusinnovation.com Joseph Rueter
-
http://darmano.typepad.com David Armano
-
http://josephrueter.wordpress.com/2008/04/18/abduction-is-rational/ Abduction is rational « ../. Citrus Innovation ../.
-
http://www.craphammer.ca Sean Howard
-
http://www.fastforwardblog.com/?author_name=pthornton Paula Thornton
-
http://www.criticalmass.com/ David Armano
-
http://www.adamcrowe.com/2008/04/19/links-for-2008-04-19/ Daily Links 2008-04-19 | Adam Crowe
-
http://userpathways.com/2008/04/30/raising-hackles-at-the-ia-summit-2008/ Raising hackles at the IA Summit 2008 « User Pathways
-
http://www.designlessbetter.com/blogless/ Paul
-
Amit





