What Happened to Useful AR?

Posted by Margo Gremmler / August 28, 2009 9:46 am 

Since Tom Caudell coined the phrase in the early 90s and the first augmented reality-related patent was filed in 1993 (by GeoVector), AR has been an up-and-coming killer technology. Nearly ten years later, augmenting reality required 26 pounds of equipment.

And now, after nearly 20 years of research and development – and with the advent of some serious mobile computing power – we can hold this bit of technical mastery in the palms of our hands. Yet, the highest-profile AR apps involve a hamster game (Kia’s “Go Hamster Go”) and a cardboard box simulator.

In addition, Mattel will soon launch a line of AR toys for Twentieth Century Fox’s movie Avatar. Each action figure will come with a “chip” that elaborates on its story when held up to a webcam, and they’ll even “come alive” and interact with each other onscreen.

Seriously?

I’m a creative in the marketing biz, so it’s a given that I’m a fan of fun experiences (and creating them for others). In my opinion, however, one of the best uses of augmented reality thus far lies in the first-down lines during televised NFL games. Yeah, I know – “yawn” – but let’s put it this way: it satisfies a true need.
Augmented reality in the NFL
Everyone from a casual spectator to an edge-of-the-couch diehard now has a better understanding of their favorite team’s place in their offensive drive.

Still: where is the big thinking? Instead of throwing giant logos on the sides of sports arenas or making a Sasquatch dance, I’d like to see something more along the lines of a kind of “head-up display” (like the one Arnold Swarzenegger’s Terminator used, except without the option to destroy what’s in our line of sight). Other highly practical (yet highly fictitious) AR applications include Tony Stark’s suit-designing tools in Iron Man and the medical/surgical field in both Star Trek and Joss Whedon’s gone-too-soon television series Firefly.

Marketers would be smart to put their dollars (and creatives their brainpower) behind something their audience(s) can use and will want to keep using. Sure, virtual billboards make sense to a point – but there has to be something better, something more in line with augmented reality’s potential.

To be fair, there are glimmers of hope: Guided sightseeing/museum tours and real-world metatagging harness this technology, linking bits of useful and relevant interaction to the sights you view through your mobile phone’s camera.

Similarly, Layar is the world’s first mobile augmented reality browser. It’s still only available in the Netherlands, but creator SPRXmobile is planning roll-outs in Germany, the UK and the United States this year. (Hint to savvy marketers: they’re looking for partners. Create your product’s or service’s own layer of context-relevant information, to be seen anywhere/everywhere in the real world. Talk about a fantastic media buy.)

Is it too much to ask for these kinds of useful and engaging applications to get at least as much exposure as viewer-controlled Sasquatches and hamsters?

For a different POV, here’s another EM post on Augmented Reality.

  • http://derekphillipsresume.blogspot.com/ Derek Phillips

    I am all for using AR to destroy dancing Sasquatches and hamsters. Those little devils are out to get us.

    In defense of creatives everywhere, there’s no shortage of great ideas just an inability to fund them, especially in such tight economic times when every activity is expected to prove ROI. First one to convince a client that branding the first down line will result in increased sales wins!

  • Margo Gremmler

    Derek, good to hear from you. I guess what I’m wondering is why things like Go Hamster Go get the go-ahead versus something more engaging beyond a play or two – especially in these tight economic times. (As for ROI, my guess is the game is most popular with a younger target, who won’t end up buying the Kia anyway.)

  • Margo Gremmler

    Here’s an update with another glimmer of hope: Yelp’s new iPhone app, out last week, uses augmented reality as an easter egg. The feature is called Monocole, and it displays an overlay through your phone’s camera of the Yelp-reviewed establishments around you. One of the more curious things about it is its activation: install the Yelp app, and shake the phone to activate Monocle. Even more curious, it’s only the first augmented reality app on the iPhone (according to this Mashable post. It seems most AR apps will have to wait for iPhone update 3.1 to come out. Meanwhile, Android, the platform on the T-Mobile G1 and the new myTouch 3G, has at least a few AR apps. Most notable is Wikitude, which is a bit slow but on the right track.
    Stay tuned for an update on Layar.

  • Margo Gremmler

    Soon after I drafted this blog entry, Layar unleashed its mobile AR browser on the world. (It’s only on Android so far. iPhone users, you’ll have to wait until next month).

    I’ve just downloaded “Reality Browser 2.1,” and it’s much more robust than any competitive app. It includes a Yelp layer as discussed above, but there’s so much more: layers of wikipedic info, bars, restaurants, hotels, real estate, Flickr photos, an architecture guide, twitter (find the tweeps in your midst!) and so many more.
    Basically, Layar’s Reality Browser finds almost anything on a super-local level. Brightkite’s layer lets you leave messages and photos for your friends in certain locations. (Which should render the common scavenger hunt obsolete.)

    Big ups to brands like Trulia, Mazda, and Purdue University for stepping up and getting their own layers.

    Marketers with an emphasis on local tools or resources would be wise to build their layer into this browser instead of reinventing the wheel with a separate app. For instance, Trulia has said it only took three hours to build their layer. Big ROI potential here, and no sasquatches OR hamsters.

  • http://www.flixya.com/post/kevinparks/1849906/Lockerz_Invite_Instantaneously Kennith Mcnellis

    Hi, nice post. I just found this blog, but I will definitely visit regularly. Have a great day.

  • Antonio Moton

    This application took almost two years but there is not a useful AR app that has just been announce. Word lens http://www.youtube.com/watch?v=h2OfQdYrHRs&feature=player_embedded this application can not translate words in real time using AR. Nice right?

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